Cyber Manhunt 2: New World - The Hacking Simulator
Signal
The public input that drives the estimate.
Review count 5,732
Estimate low confidence
Lifetime units sold
200,620
80,248 – 401,240
Net revenue (after Steam cut, refunds, regional)
$1.4M
$571K – $2.9M
Method boxleiter:literature-baseline:v0 · as of 2026-10-13
This is a public-data approximation, not measured truth. Units are derived from review count via a genre/price-band multiplier; the band and confidence reflect that no verified sales data has calibrated this cell yet. Accuracy improves as real, opt-in sales data arrives.